#pragma once

#include "NMEnemyBullet.h"

class NMEnemyBulletMgr
{
	std::vector<NMEnemyBullet*> bullets_;

	CCSpriteBatchNode* batch_;

public:
	NMEnemyBulletMgr(void);
	~NMEnemyBulletMgr(void);

	static NMEnemyBulletMgr* shared();

	void addNewBullet(CCPoint pos);
	void update(ccTime dt);
	void addToLayer(CCLayer* layer);
};
